Interactive Brand Experience · GamesAdv

Every delivery
has a story.

Two commissions. Ten connected chapters. A mobile-first browser game that makes Flyers Media’s service values playable.

Brand storytelling2 commissions10 chaptersMobile browser game
Brand experience for Flyers Media · Strategy, story and game production
Promotional game artwork · Flyer Rider by GamesAdv for Flyers Media
Context & objective

The idea behind the experience.

Flyer distribution is easy to describe but harder to demonstrate. Flyer Rider turns targeting, route decisions, changing conditions and careful delivery into a story-led game.

What needed to work

Help audiences experience the care behind a practical service and discover the real brand through play.

From interest to experience

A clear journey through the project.

  1. 01Receive the brief

    A local business has something to announce.

  2. 02Choose & deliver

    Read targets, plan routes and manage supplies.

  3. 03Adapt

    Navigate weather, slopes and route choices.

  4. 04Complete the story

    Revisit gameplay records and discover the service.

Delivered work & visual references

See the experience.

Explore the supplied artwork and interface captures. Select a view, scroll longer screens, or open the complete original.

A playable service story

Two commissions. Ten chapters.

Opening Week

A neighbourhood bakery needs to spread the news. Five missions introduce targets, priority addresses, supplies and delivery decisions.

Mountain & Sea Festival

Five further chapters introduce route choices, weather, hillsides and village boardwalks before a shared finale.

The festival is fictional. In-game delivery records are gameplay records, not advertising distribution or campaign-performance figures.

Defined scope

What 360 delivered.

360 · Strategic direction

Define the service values, audience takeaway and business next step.

GamesAdv · Story & design

Two commissions, chapter progression and a connected finale.

GamesAdv · Production

Mobile controls, gameplay feedback, visuals and browser deployment.

Brand connection

Connect the fictional game journey back to Flyers Media.

Start with your goal

Build something around your audience.

Use this project as a conversation starter. The right scope depends on your users, content, operations and intended outcome.

Project reference